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Bottle Imp Japanese Edition [Hobby Japan] [Board Game]

JANコード:4981932027425

メーカー名:ホビージャパン

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Bottle Imp Japanese Edition [Hobby Japan] [Board Game]

Regular price 7,700 (税込)
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Regular price (税込)
Sale price 7,700 (税込)
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商品説明

◆Reservation Deadline: September 1, 2024

◆Release Date: Late September 2024

◆Shipping Orders: Shipped the day before release (may vary by product)
◆In-Store Pickup: Available for pickup at stores from the release date.

・May be cut

Apprentice mages of the magic guild, a great crisis is approaching.
We need your help!

We have built a small community around the source of magic and have always strived to protect it.
Now, magical beings we call "Djinn" have appeared in various parts of the town without warning, challenging us to claim the source of magic for themselves.

We have taught you how to temporarily confine these troublesome beings in magic circles.
However, to permanently seal them, they must be trapped in Djinn bottles made of Dragon Glass.

To seal the mouth of these bottles, you also need corks made from the bark of trees growing near the source of magic
— You must somehow find these rare materials on your own!

Whoever best protects this small town will be promoted to a key position in the Magic Guild and will uncover further mysteries of our arcana...

In "Djinn of the Bottle," players become apprentice mages, competing to capture Djinn and contribute to the town.

On your turn, you move your mage pawn placed on the game board representing the town and perform actions corresponding to where you land.
Actions allow you to acquire bottles, corks, and magic needed to capture Djinn, meet helpful mages, or set additional actions that only you can perform for a specific location.

However, you must always move forward along the path and cannot return the way you came, so you cannot go to the same place immediately.
Also, if you go to a place where a Djinn is present, you can attempt to capture it, but if you don't have enough magic, you won't be able to capture it and will instead have your magic stolen.
Determine the order of actions and the timing to confront the Djinn, keeping an eye on other players' movements to build your own efficient patrol route and capture the Djinn.

The game ends when a certain number of Djinn have been captured, and the player with the most victory points at that time is the winner.

"Djinn of the Bottle" is a gamer's game characterized by its unique action selection mechanism, where both long-term strategy and flexible adaptation are important.
It is a highly replayable Eurogame with variable setup that can be enjoyed again and again.

Contents
1 game board, 1 market tile, 46 coins, 40 bottles, 46 scrolls, 18 treasure chests, 12 action spaces, 1 trophy board, 21 trophies, 20 trait tiles, 8 magic circles, 1 magic circle cover, 4 roof tiles, 4 archive markers, 30 cork pawns, 12 key pawns, 36 Djinn pawns, 12 boss Djinn pawns, 86 cards (44x67mm), 4 player aids, 4 player boards, 4 mage pawns, 4 assistant pawns, 4 magic markers, 4 capacity markers, 4 base markers, 24 secret passages, 1 cloth bag, 1 rulebook

Game Design: Benyamin Shweer
Players: 1-4
Playtime: 60-90 minutes
(C) 2023 Hall Games. All rights reserved.
Format: Analog Game
Manufacturer Model Number: 4981932027425