Humanity Project (Japanese Version) [Hobby Japan][Board Game]
JANコード:4981932027470
メーカー名:ホビージャパン
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Humanity Project (Japanese Version) [Hobby Japan][Board Game]
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商品説明
◆Reservation Deadline: June 2, 2025
◆Release Date: Late June 2025
◆Shipping Orders: Ships one day before release (may vary by product)
◆In-store Pickup: Available for pickup at stores from the release date.
・May be subject to cuts
Game Board 1
Score Board 1
Tiles 123
Tokens 125
Shields 4
Astronaut Figures 12
Acrylic Tokens 8
Rulebook (hardcover) 1
Game Design: Yoann Levet
Illustrations: Fred Augis, Paul Chadeisson,
Pierre Lazarevic & Rémy Paul
Players: 2-4
Playtime: Approximately 90 minutes
(C)2023 Bombyx All Rights Reserved.
Format: Analog Game
Titan does not welcome humanity.
At 9:17 AM on July 15, 2073, the Humanity Project team landed on Titan, Saturn's moon.
An unprecedented mission awaits them.
Within three years, they must develop a base to receive the first civilian scientists.
To do so, they must assemble modules manufactured by automated stations, providing them with the necessary resources.
Meanwhile, the astronauts must also conduct the experiments needed to learn about this hostile new environment!
In "Humanity Project," players deploy three astronauts to produce various resources, acquire new modules, and conduct experiments for further research.
When integrating new modules into your base, you must place them with careful planning, not haphazardly.
By combining experiments and the appropriate base, you earn victory points as scientific achievements.
However, the time it takes for astronauts sent to acquire modules to return to work varies depending on the module's location.
In this game, time is also a valuable resource.
The game ends after the third year, and the player with the most victory points at that time is the winner.
"Humanity Project" is not outlandish sci-fi, but a worker placement board game set in the "plausible near future" of 2073, where players aim to achieve their plans by placing tiles and workers over three years, with time and resource management being crucial.